TF2 Classless Update, Update


Some fixes for the recent classless update:

Team Fortress 2

  • Fixed “r_rootlod” being marked as a cheat, which prevented it from being changed and caused a significant performance loss for some GPUs
  • Changed “The Big Hurt” Scout achievement to be “Stun 2 Medics that are ready to deploy an ÃœberCharge.”
  • Fixed Announcer overtime bug on KOTH servers using mp_timelimit
    • Due to many requests, added server ConVar “tf_overtime_nag”. When set to 1, it keeps the broken announcer behavior
  • Fixed tournament stopwatch not displaying the time in the HUD
  • Fixed a bug with cloak meter regen and drain rates
  • Fixed Spies not being able to go invis while reloading
  • Fixed pipebombs sticking to saw blades
  • Fixed weapons not being hidden properly during loser state anims
  • Fixed a case where radius damage didn’t reduce damage to self
    • Fixes Demomen taking too much damage from their pipebombs
  • Fixed a case where items would never show up in the backpack, even though they were available to equip
  • Fixed a case where items weren’t being validated properly in class loadout slots

Community requests

  • Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode
  • Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture
  1. Reply
    AzzX August 15, 2009 at 5:50 pm

    The broken “Overtime” had me in hysterics, almost thought it was intentional.

  2. Reply
    AzzX August 18, 2009 at 5:06 pm

    Latest update fixes Rocket jump and stickies. I was wondering why Stickies were no longer sticky?

    Team Fortress 2

    * Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
    o “Added a balcony at 2-1 that I’ve rotated and cleaned up so it’s a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU’s side.”
    * Added “tf_ctf_bonus_time” ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
    * Added “tf_arena_first_blood” ConVar to toggle the first blood feature in Arena mode (0 to disable it)
    * Added missing snowpuff particles for DX8 players
    * Fixed rocket jumping
    * Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill
    * Fixed Scouts going into reference pose in double jumps
    * Fixed the Ubersaw not displaying team colors
    * Fixed Spies disguised as RED Scouts not cloaking properly
    * Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode

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