TF2 Update 3-09-09

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Another Quick update, I’ll have to check what client explanations of backend inventory manipulation actually means. EDIT: See the New Post as to what this means!

  • Fixed “not on camera object” particle effects appearing while spectating in-eyes, and not appearing when in thirdperson
  • Fixed inventory bug that caused some item pickups not to be shown
  • Added support for client explanations of backend inventory manipulation
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