TF2 Update 3-09-09
Another Quick update, I’ll have to check what client explanations of backend inventory manipulation actually means. EDIT: See the New Post as to what this means!
- Fixed “not on camera object” particle effects appearing while spectating in-eyes, and not appearing when in thirdperson
- Fixed inventory bug that caused some item pickups not to be shown
- Added support for client explanations of backend inventory manipulation